Close. plumbean. Found that abandoned mine at riverwood next to the cookshop. You will probably be shocked. Tundra Scrub I tried to to do some research on the two mods however most topics were a year old or even older. ===== Adds many items to the villages around Skyrim! Like the title implies, I'm looking for a patch to use Expanded Towns and Cities with Open Cities. It adds new buildings, expands the towns, and massively alters clutter, usually over-cluttering to the point of major fps drops even on very good hardware. Oh. . Archived. Does anyone else experience CTD issues while attempting to use "Expanded Towns and Cities"? Expanded Towns and Cities 14.0 My expanded towns and cities is a bit buggy. Help! Most of the cities in Oblivion were too big, and under populated, I agree. I use this patch for cutting room floor and no snow under the roof compatibility; it requests (as Wrye Bash suggest) that CRF have to be loaded after NoSUTR. And I fully recommend that you check it out if you’re looking for a Skyrim experience that feels truly fresh. Page 5 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: I once disabled ETaC in my modlist by accident and was horrified how poor, boring and generally lacking all those towns were.If there are still people who didnt try, do it! I'd recommend Immersive Settlements if you want towns that actually look more like towns, being larger in size. immersive. Arthmoor Villages + JK's Skyrim + Expanded Towns and Cities (Is there a patch?) Expanded Towns and Cities bug? Lore friendly flora.. New buildings and constructions, such as guard towers, new houses, and windmills (Check Pictures for details) . trevor Feb 26, 2017 @ 1:15pm Does this work with Expanded Towns and Cities mod? There are more cities and towns than the ones already done. Page 1 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Expanded Towns and Cities Something to brighten up and give some variety to the villages and smaller towns of Skyrim. Page 293 of 2450 - Expanded Towns and Settlements - posted in File topics: In response to post #7968132. I know the expanded versions of towns without load screens like Riverwood and Falkreath will still work, but I really wanna use the expanded Whiterun and such; I can't go back to how bare and empty the vanilla version is, I just cant. You can't really say which is better because they serve different purposes. So recently I wanted to add some more immersion to the towns and cities. That is how much ETaC generally requires. JK’s Skyrim is one of the best city overhauls for the game. Alchemist Plants. It adds more NPCs, homes, shops, and decorated items to showcase each region where you are at. Check Out This Mod. Dear. Expanded Towns & Cities or Holds? I turned off collision and walked through them just fine. flip241 Dec 9, 2016 ... Skyrim cities and villages actually look like they've been there for many years, PC Classic - Help I'm starting a new "painful realism" playthrough where I get a bunch of economy mods, realistic needs and diseases, morrowloot, and frostfall and never, ever fast travel. Divine Cities was created with the intention of breathing new life into Skyrim. God. A redux of the popular mod, Towns and Villages Enhanced: Villages. What an amazing change. JK's doesn't expand any towns or add any new houses, JK makes aestetic changes the cities. Page 474 of 2448 - Expanded Towns and Settlements - posted in File topics: Loving the new Riverwood. The author, missjennabee, also added player homes to the different holds and populated the new buildings with NPCs. what i kinda don't understand is why the 2 modders don't work together to get more of the settlements done. I honestly prefer the expansive immersion of ETaC over JK's mods, however, it won't ruin my experience. If no one else is, then it could be problems from another mod entirely, or another mod interacting poorly with Expanded Towns and Cities. The least hassle for a big, bustling Skyrim on SE is to combine JK's and Dawn with a patch available on the Nexus. Riften: just a very few textures from sixy Riften, Amazing Cities: Riften Windhelm: full sixy Windhelm, Towns and Villages Enchanced - Windhelm Markarth: Markarth Plus Dawnstar: Dawnstar Expanded, Better Docks Winterhold: Expanded Winterhold Destruction Ruins Also Crowded Cities, Populated Cities, Lively inns for making them feel more alive. I cant even wait the 10 minutes or so I have left so I … I appreciate the reply, and frankly, I suspected as much. I sometimes get a CTD outside of whiterun by the meadery, always in the exact same spot by … The changes to the inns are all optional. Cyclic interaction in load order between Expanded Towns and Cities, No snow under the roof and Cutting Room Floor - posted in Skyrim Mod Requests: I installed ETaC - Complete, Prometeus No Snow Under the Roof and Cutting Room Floor. ). My. ! Page 4 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Is that ELFX patch needed with REGS? Page 6 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Yeah, all in all the textures preference is a non-issue because you can just use vanilla or whatever texture replacer of your choosing. Expanded Towns and Cities. I've noticed that it simply doesn't like to cooperate with me, however I've never noticed it before (last time I used the mod was in 2015). I … However, it still seems odd to me that the only content that is affected is exclusively related to this mod. PC Classic - Help. currently I have two contenders. Invisible walls.... - posted in Skyrim Mod Troubleshooting: I was just running around Skyrim to check out ETaC and the first thing that really stood out was near Goldenglow Estate, just west of Riften, there are invisible walls surround the bodies of water, bridges, and houses. Expanded Towns and Cities is a major overhaul mod for the minor holds, such as Falkreath and Dawnstar, but also for the smaller villages such as Kynesgrove and Rorikstead. ETaC by itself is not the cause of any crashes, … It's beautiful and makes the cities feel lived in. I use Dawn of Skyrim too. Page 2 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: This is the first Ive heard of this mod. Hey, hey, hello. Just a little test, bit of Fraps lag. 2. SRLE Extended LOTD uses Enhanced Lighting and FX as its primary lighting mod while REGS assumes Enhanced Lighting for ENB-LITE and Relighting Skyrim from STEP are used. But I think some people want womething between the Skyrim cities and the Oblivion Cities, say half again as big as the current cities. With all the patches and compatibility issues that come with ELFX - exteriors I might just trade it for LoS <. General Discussions > Topic Details. Immersive Settlements does have a couple of extra places that Expanded Towns doesn't. . Steam Workshop: The Elder Scrolls V: Skyrim. Add in Settlements Expanded and Arthmoor's town expansions, and that is as good as it's going to get. And if the mod Author does finish Immersive Settlements, it looks like it will be a good one. I had a new character in Riverwood, so I quickly added this. Neither ETaC nor ELFX is buggy in any way... ETaC might have a negative effect on a heavily modded game if you dont have 150 - 300mb free VRAM room in your current setup. JK is the more performance heavy of the two though. Having troubles looking for the key though lol.I got a question about upcoming Winterhold. What I am looking for is :-non lore breaking -performance light. Posted by u/[deleted] 3 years ago. That said, Expanded Towns and Cities makes a difference. Should be a 1080p HD version there when Youtube finished it's processing, unless Fraps lied to me. At least on a temporary game. What kind of expansion are you planning to add to Winterhold? 4. REGS primarily uses Expanded Towns and Villages (vs. some Arthmoor Villages mods used by SRLE LOTD) and variants of JK's Skyrim for the location enhancements. Expanded Towns and Cities Causing Crash to Desktop - posted in Skyrim Technical Support: so I got ETAC cause it looked super cool but it keeps crashing to desktop, the game works fine and then it just crashes randomly when Im in cities, this could be my computers fault but I figured it would be worth asking someone cause it looks like a really cool mod, my computer isnt very … For Markarth I add SkyCity to DoS, which is completely compatible and makes Markarth look amazing.. For the towns I use Better Town Textures, which doesn't add buildings or anything, but gives the town a unique look by changing the way the existing buildings textures, inside and out. Page 3 of 6 - Expanded Towns and Cities - posted in Skyrim LE Mods: Buggy? Cercamon Feb 21, 2017 @ 8:18am The mod does not apply in my world, why? LE had something called JK's Cities - Lite and SuperLite, from Nazenn. Yes, I agree about the 1k Textures...they dont hold up well with higher quality textures. I was wondering if there was a way to make these three mods work together. 1 Features 2 Compatibility 2.1 Compatible 2.2 … Please let it be RUINS!! Holds City overhaul. This has been tested over and over again. The Towns and Villages Enhanced Collection By Aplestormy and Matthieu6839 Included Mods Towns and Villages Enhanced: Villages Redux (Currently only Rorikstead, old one still avaliable in my share I highly recommend checking out the images section. 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